Arcane Archer v1.3.0 #
Arcane Shot (2) #
- Can be used with Crossbows as well as Slings.
- You have a number of uses of this feature equal to your Proficiency Bonus, and you regain all expended uses of it when you finish a Short or Long Rest.
- DC of your Arcane Shot options uses your choice of Strength or Dexterity.
- Once per turn restriction changed to once per Attack Action.
Magic Arrow (7) #
- Whenever you make a Ranged Attack using a nonmagical piece of ammunition, you can change the ammunition’s Damage Type to Force Damage. The magic fades from the arrow immediately after it hits or misses its target.
Curving Shot (7) #
- When you make a Ranged Attack Roll using a piece of ammunition and miss.
Ever-Ready Shot (15) #
- Your number of uses of Arcane Shot is increased to double your Proficiency Bonus.
- If you roll initiative and have no uses of Arcane Shot Remaining you regain three uses of that feature.
Spirit Shot (18) #
- Your Arcane Shot feature’s once per Attack Action restriction is now twice per Attack Action.